This is something I made with a hologram kit I got. It's my first successful attempt at getting a 3D print I made into the film. The image shown is of the reproduced image with a laser.
We had to draw a skull from reference and combine it with a body part. I had no ideas other than a zombie guy. Skull turned out good, but I needed more time with the oil pastels.
This is the first thing I made in Maya instead of blender. I figured out a lot of the weird things Maya does and how to get around it. Only thing I didn't make is some textures.
Made this for a YouTube animation, focusing on making new assets and working in HDR. I printed out this frame and put it in my school's art exhibition.
I had to draw something based on a societal issue. I used this as an opportunity to make a piece about social media use and art education. Acrylic for family guy, graphite for hands.
This class project was about painting in short strokes to make colorful dithering effect. I saved an image of a fox with money on it and that happened to fit with the prompt.
I made this to show the character model I've made. I also wanted to try using multiple hair layers and realistic filters on top of it. This was printed out and put in my university's art exhibition.
This was a university assignment. We strictly needed repeating forms in and out of the frame, and it was my idea to add the lights. Worked pretty well with a lot of wood glue and cutting.
This is a render I've done to show a character I've made. Making the character was a big step with what I know because it's the standard way characters are made most of the time.